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Procedural Generation - Part 2: The First Chunk

March 10, 2022

In this video, we'll be working on adding a data structure to our little generation system. This will allow us to easily render more cubes, while also only drawing faces that aren't blocked.



I know, I know, I need to get to the good stuff already, but it'll be a little bit before we start smoothing out these edges a bit. I promise we'll get there eventually.

Visit the tutorial's Github Repo

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